ACTOR (Action-Centered Temporal Organization for Literary Role-Playing Agents)
Large language agents for literary role-playing are typically modeled around dialogue generation, leaving characters' non-dialogue behaviors and their dynamic evolution over story time underrepresented. In this paper, we propose ACTOR (Action-Centered Temporal Organization for Literary Role-Playing Agents), an automated framework for constructing such behavior trajectories from raw novel texts. ACTOR extracts dialogue and persona-relevant non-dialogue behaviors, represents each behavior using a Thought-Action-Observation structure, and organizes behavior trajectories according to the internal temporal order of the story.
Data & Counterfactuals
We build a behavior dataset from 143 diverse literary works. For each source behavior, we generate counterfactual behaviors that are contextually plausible yet inconsistent with the character's persona.
Experimental Finding
We find that existing models struggle to reliably infer character-consistent actions from historical behaviors and evolving character states.
Method: RPO
Using these behavior pairs, we train models with Regularized Preference Optimization (RPO), which augments DPO with a negative log-likelihood loss on the source behavior to jointly optimize behavior preference and generation.
Evaluation
We further design a four-way next-behavior selection task to evaluate the model's ability to faithfully mimic character actions. Across 17,560 evaluation instances, the model trained on ACTOR's preference pairs achieves substantially improved accuracy.
Conclusion
This result demonstrates that structured, temporally organized supervision enables models to leverage character profiles and prior behaviors to infer subsequent actions, greatly advancing literary role-playing beyond mere dialogue imitation.
Availability
Code and data are available at https://github.com/SilentStar233/ACTOR.